All Matches (General Rules for all forms of Cricket)
Matches not Played as Listed
If a match venue is changed, then bets already placed will stand, as long as the home team is still designated as such. If the home and visiting team for a listed match are inverted, then bets placed based on the original listing will be void.
Batsman Matches
Take into consideration that in test and county championship matches only the first innings counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced. In the event of two or more players ending on an equal number of runs then bets void.
Batsman Match Runs
The following minimum number of “overs” must be scheduled, and there must be an official result (Duckworth-Lewis counts); otherwise, all bets are void, unless settlement of bets is already determined.
Twenty20 Matches – The full 20 overs for each team.
One Day Matches – At least 45 overs for each team.
Test and County Championship Matches – The whole match counts. In tied matches there must be a minimum of 200 overs bowled.
Batsman Runs (Live)
Over/Under runs bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out, including if innings is declared.
Test Matches and First-Class Matches: Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.
One Day Matches: Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 overs or more than that scheduled when the bets were placed, unless settlement of bets is already determined.
Twenty 20 Cup Matches: Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were placed, unless settlement of bets is already determined.
Players that retire due to injuries will have their scores graded as action at the end of the current batting inning or if they are dismissed upon return.
To Score 50/100/150/200/250/300/350/400
Bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared.
Test Matches and First-Class Matches: Subject to the above all bets will stand irrespective of delays caused by rain or for any other reason.
One Day Matches: Bets will be void if the intervention of rain or any other delay intervenes in a way that the number of overs gets reduced by 5 or more scheduled overs when the bets were placed, unless they have been already determined.
Twenty20 Cup Matches: Bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 3 overs or more than that scheduled when the bets were placed, unless settlement of bets is already determined.
To Score Most Runs – Group
Quoted players must reach the base for bets to stand. Settlement is based on the official score(s) of the specified batsman. Dead-heat rules apply. Players must face at least one delivery from the striking end.
Player Performance
These markets use a points-based scoring system to determine their outcome. The point schedule is as follows:
1 point per run, 20 points per wicket, 10 points per catch, 25 points per stumping. Bets refunded on non-selected players.
In One Day matches, both teams must face at least 45 overs each; otherwise, bets will be considered void, unless settlement of bets is already determined. In Test and First-Class matches, the whole match counts. In tied games, a minimum of 200 overs must be bowled; otherwise, bets void, unless settlement of bets is already determined. In Twenty20 matches the match must be scheduled for the full 20 overs and there must be an official result unless settlement of bets is already determined.
1st Over Total Runs
Prices will be offered for the total runs scored during the 1st over of the match. Extra runs and penalty runs will be included. The over must be completed for bets to stand unless the bets have already been determined.
Team Batsman to Score a Fifty in the Match
The following minimum number of “overs” must be scheduled, and there must be an official result (Duckworth – Lewis counts); otherwise, all bets are void, unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
Twenty20 Matches: The full 20 “overs” for each team.
One Day Matches: At least 45 “overs” for each team.
Test and First-Class Matches: The whole match counts. In tied matches there must be a minimum of 200 overs bowled.
A Hundred to Be Scored in the Match
The following minimum number of overs must be scheduled, and there must be an official result (Duckworth – Lewis counts); otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Test and First-Class Matches: The whole match counts. In tied matches there must be a minimum of 200 overs played.
Team Batsman to Score a Hundred in the Match
The following minimum number of “overs” must be scheduled, and there must be an official result (Duckworth – Lewis counts); otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Test and First-Class Matches: The whole match counts. In tied matches there must be a minimum of 200 overs bowled.
1st Wicket Method
The options available are: Caught, Bowled, LBW, Run Out, Stumped and Any Other. Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match then all bets will be void.
Runs at Fall of 1st Wicket
At least one delivery must be bowled. If no wickets fall, bets will be void, unless settlement is already determined.
Most Run Outs 3-Way
Prices will be offered on which team creates the most run-outs whilst fielding. If a match is abandoned due to outside interference, then all bets will be void, unless settlement is already determined. If a match is reduced in overs and a match result is reached, then the team who effected most run-outs whilst fielding, regardless of the amount of overs bowled will be the winners. In matches determined by a Super-Over, any run out during the Super-Over will not count for settlement purposes. In Test and First Class Matches all innings of the match will count.
1st Innings Score
Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first. The following minimum number of overs must be scheduled; otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches – At least 45 overs for each team.
Test and First-Class Matches: Declarations will be considered at the end of an innings for bet settlement purposes. In the event of the 1st innings being forfeited all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather, all bets will be void, unless settlement is already determined.
Man of the Match
Bets will be settled on the officially declared man of the match. Tie rules apply (Dead-heat).
Highest 1st Innings Opening Partnership / Highest Opening Partnership
Bets stand once 1 ball has been bowled in each team’s 1st innings. Settlement is based on the 1st innings only. In the event of a Tie, where the market offered is a two-way option, dead-heat rules apply.
Most Match Sixes / Total Match Sixes
If a match is abandoned due to outside interference then all bets will be void unless settlement is already determined.
In One Day matches both teams must face at least 40 overs each; otherwise bets are considered void, unless settlement of bets is already determined. In Test and County Championship matches, the whole match counts. In tied games a minimum of 200 overs must be bowled; otherwise, bets are considered void, unless settlement of bets is already determined.
In Twenty20 matches, the game must be scheduled for the full 20 overs and there must be an official result, unless settlement of bets is already determined. For settlement purposes, this is all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows). In matches decided by a Super-Over, sixes hit during the Super-Over will not count for settlement purposes.
Outside interference does not include weather events.
Team to make Highest 1st 6/10/15 Overs Score
If both teams do not complete the stated number of overs due to external factors or adverse weather, then bets will be void, unless settlement is already determined. In the event of a tie, bets will be void.
Next Man Out / Next Batsman Out
If either batsman retires due to an injury or if the batsman at the base is different from those cited, then all bets placed on both batsmen will be made void and the bets will be refunded. In the event of no further wickets falling, then all bets will be void and bets refunded.
Method of Dismissal (6-Way) / Method Of Next Batsman Out 6-Way
The options available are: Caught, Bowled, LBW, Run Out, Stumped or Any Other. If no further wickets fall, all bets will be void.
Method of Dismissal (2-Way)
The options available are: Caught and Not Caught. If no further wickets fall, all bets will be void.
Will Team Win By An Innings
Bets will stand on the official result. A minimum of 200 overs must be bowled in the match unless settlement is already determined, otherwise bets will be void.
Current/Next Innings Runs (Odd/Even)
Extras and Penalty runs will be included for settlement purposes.
Next Over Runs / Next Over Runs (Odd/Even)
Extras and penalty runs will be included. The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete, unless the innings is ended due to inclement weather in which case all bets will be void. Zero will be deemed to be an even number.
Next Over Total Runs (Odd/Even)
Extras and penalty runs will be included. If an innings ends during an over, then that over will be deemed to be complete unless the innings is ended due to inclement weather, in which case all bets will be void. Bets will be void if the run count is Zero for a specified Over.
Wickets in Next Over
The over must be completed for bets to stand unless result already determined. If an innings ends during an over then that over will be deemed to be complete, unless the innings is ended due to inclement weather in which case all bets will be void.
To Score Most Runs
Both players must reach the crease for bets to stand. The settlement is based on the official score(s) of the specified batsman.
Session Runs
Extra runs and penalty runs will be included. 20 overs must be complete for bets to stand.
1st Innings Run Handicap
Both team’s 1st Innings must be completed (including declarations) for bets to stand.
Wickets Lost
One ball must be bowled for bets to stand.
Player of the Series
Any quoted player, who takes no part in the specified series, will be void (market may be subject to a Rule 4 (Deduction)). Winner as declared by the ICC. Dead-heat rules apply.
Series Correct Score
Bets will be considered void if the designated number of matches are not completed.
Top Series Batsman / Bowler
Any quoted player, who takes no part in the specified series, will be void (market may be subject to a Rule 4 (Deduction)). In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be the winner. Dead-heat rules apply.
Bowler Matches (Series)
In the event of both bowlers taking an equal number of wickets, the bowler with the least number of runs conceded will be deemed the winner.
Batsman Matches (Series)
In Test Series, runs scored in both innings will count. In the event of two or more players ending on an equal number of runs then bets void.
Most Sixes (Series)
In the event of two or more players ending on an equal number of sixes then bets void.
Top Team Spinner (Series)
In the event of two or more spinners taking an equal number of wickets, then the spinner with the least number of runs conceded will be deemed the winner.
Specific Rules for type of format of matches
One Day / Twenty20 Match Betting
In matches affected by adverse weather, bets will be ruled by the official competition rules with the following exception: if a match is decided on either a bowl out or the toss of a coin then all bets will be void.
Where no price is quoted for the tie and the official competition rules determine a winner/progressing side, bets will be determined on the official result.
Where no price is quoted for the tie and the official competition rules do not determine a winner then Dead-Heat rules will apply, in competitions where a bowl out or super over determines a winner then bets will be settled on the official result.
The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
If a match is abandoned due to outside interference, then bets will be void unless a winner is declared based on the official competition rules. In the event of a change of opponent from the one advertised, then all bets for that match are void.
Outside interference does not include weather events.
If a match is canceled, then all bets will be void if it is not replayed within 48 hours of its advertised start time.
Series Betting
Bets void if the designated number of matches changes, unless settlement of bets is already determined. If a series is tied and no tie option is offered, bets will be Push/cancel.
Race to 10 Runs
Bets stand unless either of the listed players does not open the batting, then all bets are void. Bets stand, regardless of which of the listed players faces the 1st ball. If neither player reaches 10 runs, then the option “Neither” will be the winning option.
In weather-affected matches, if neither of the batsmen reaches 10 runs and either is Not-Out then bets void. If neither of the batsmen reaches 10 runs and both are Out then Neither is the winning option.
Match Handicap
The handicap is added at the end of the match. If the team batting first wins or ties the match, then the Runs’ Handicap will be used for settlement purposes.
The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
If the team batting second wins the match, then Wickets Handicap will be used for settlement purposes. If a match is abandoned due to outside interference, then bets will be void. If the match is affected by weather or any other delay and overs are reduced in either innings, then all bets will be void.
Outside interference does not include weather events.
Top Batsman / Bowler
Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. Bets on players who are selected but do not bat or field will be settled as losers. Tie rules apply (Dead-heat).
The following number of minimum overs must be bowled unless All Out or match has been completed, otherwise bets void.
One Day Internationals: 20 overs.
All Domestic 40 Over Competitions: 10 overs.
All Domestic 50 Over competitions: 20 overs.
All Twenty20 Cup: 6 overs.
In event of two or more players ending on an equal number of wickets then the bowler with the least number of runs conceded will be deemed the winner. Dead-heat rules apply. If no bowler takes a wicket, all bets will be void.
Innings Runs (Including Alternative Quotes) / Innings Sixes
In One Day matches Over/Under Innings Runs and Innings Sixes bets will be void if the intervention of rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck unless settlement of bets is already determined.
Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.
For Innings Sixes specifically, for settlement purposes, the outcome is based on all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows).
For this market only, please take into account that any penalty runs added to a team total because of a slow over rate by the bowling team will not count for settlement purposes.
Team with Lowest Innings Score
Predict the team that will get the lowest score. A team must be all out or complete all 50 overs for the score to count.
Runs at Fall of Next Wicket
The total innings runs scored by a team before the fall of the specified wicket determines the result of the market. If a team declares or reaches their target, then the total amassed will be the result of the market. Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined, they will be settled accordingly. e.g. Should a team leave the field due to an intervention on a total of 135, then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void.
Over at Fall of Next Wicket
The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target, then the over number at that time will be the result of the market. For example, if a wicket falls after 46.2 overs, we settle on 47th over.
For betting purposes, shares use Under/Over Half Overs e.g., 10.5; the .5 represents the half, as opposed to specifying balls bowled in an over.
Bets will be void should no more play take place following the intervention of rain, or any other delay, as the ability to reach previous shares offered, will have been removed. If settlement of bets can be determined, they will be settled accordingly. e.g. Should a team leave the field due to an intervention during over 17 then previous shares that are less than this total will be settled. However, shares higher than this will be void.
Runs Off Delivery (Including Alternative Quotes)
For settlement purposes, all extras do not count as deliveries. For example, if an over starts: Wide – No Ball – Four, then the Four is deemed to be the 1st legal delivery of the over and be counted as 6 runs as to include the runs scored from the previous ‘extras’.
In-Play Runs in First ‘X’ Overs (including alternative quotes)
If the selected number of overs is not complete due to external factors, then bets will be void, unless settlement of bet is already determined.
If the natural length of the innings is less than the selected number of overs (e.g. a team is all out in less than the selected overs or reaches their target) then bets will stand.
Wickets Lost by ‘X’ Runs
Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target, then the wickets lost at that time will be the result of the market.
A Fifty to Be Scored in the Match
The following minimum number of overs must be scheduled, and there must be an official result (Duckworth – Lewis counts); otherwise, all bets are void unless settlement is already determined. For settlement purposes, any batsman’s score of 50 or above will count.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Total Runs in Match
The following minimum number of overs must be scheduled; otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Player to Score Most Sixes
Bets placed on any player not in the starting 11 or nominated as the designated substitute 12th man are void. The following minimum number of overs must be scheduled; otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The complete 20 overs per team.
One Day Matches: At least 45 overs per team.
Bets on players who are selected, but do not bat, will be qualified as losing bets. Dead-heat rules apply.
In matches decided by a Super-Over, sixes during the Super-Over will not count for bet-determining purposes.
Highest Individual Score
The following minimum number of overs must be scheduled; otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Batsman Groups
The following minimum number of overs must be scheduled; otherwise, all bets are void, unless settlement is already determined.
Twenty20 Matches: The full 20 overs for each team.
One Day Matches: At least 45 overs for each team.
Quoted players must reach the crease for bets to stand; otherwise, bets are void.
Settlement is based on the official score(s) of the specified batsman. Dead-heat rules apply.
Test Matches (Five Day Matches)
Match Betting / Tie-No-Bet / Double Chance
Bets will stand on the official result provided at least one ball has been bowled. In the event of a tie, then dead-heat rules will apply and tied bets will be considered lost.
The result of a match is a tie when the scores are equal at the conclusion of play, but only if the side batting last has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is terminally stopped by weather or bad light).
If a match is abandoned due to outside interference, then bets will be made void.
Outside interference does not include weather events.
Top Batsman / Bowler
Only the first inning counts.
Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat or do not bowl will be settled as losers.
A minimum of 50 overs must be bowled unless All Out. Otherwise, bets are void.
In the event of two or more players ending on an equal number of wickets, then the bowler with the least number of runs conceded will be deemed the winner.
50 points annotation in the 1st Innings
Bets are struck on the 1st innings of the match, and the settlement is determined by the team batting 1st (as opposed to both teams). The innings must be completed (declarations count); otherwise, bets are void unless settlement is already determined. For settlement purposes, any batsman’s score of 50 or above will count.
100 points annotation in the 1st Innings
Bets are struck on the 1st innings of the match, and the settlement is determined by the team batting 1st (as opposed to both teams). The innings must be completed (declarations count); otherwise, bets are void unless settlement is already determined. This market is based on a century (as opposed to 100 runs) being scored.
Team Batsman to Score a Fifty in the 1st Innings
Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited, all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather all bets will be void unless settlement is already determined. For settlement purposes any batsman’s score of 50 or above will count.
Team Batsman to Score a Hundred in the 1st Innings
Declarations will be considered the end of an innings for settlement purposes. In the event of the 1st innings being forfeited, all bets will be void. In the event of an innings not being completed due to outside interference or inclement weather, all bets will be void unless settlement is already determined.
Player Match Wickets
Bets stand if player bowls 1 ball. Otherwise, bets are void. Both innings count.
Innings Runs (Including Alternative Quotes) / Innings Sixes
A minimum of 50 overs must be bowled, unless All Out or team declares. Otherwise, bets void, unless settlement of bets is already determined.
For Innings Sixes specifically, for settlement purposes the outcome is based on all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows).
In-Play Runs in First ‘X’ Overs (including alternative quotes)
If the selected number of overs is not complete due to external factors then bets will be void, unless settlement of bet is already determined.
If the natural length of the innings is less than the selected number of overs (e.g. a team is all out in less than the selected overs or reaches their target), then bets will stand.
First Innings Lead
Both teams must complete their first innings for bets to stand (including declarations). Dead-heat rules apply.
Series Betting
Bets will be void if the designated number of matches are not completed. For series batsman total runs and player matches runs scored in both innings of all the matches in the series will be considered. For players’ performance the runs scored, wickets, catches and stumpings in both innings of all the series matches will be taken into account.
Which Player Will Score the Fastest Fifty in the Series?
This will be measured in terms of the number of balls batted to reach fifty. Dead-heat rules apply.
Which Player Will Score the Fastest Hundred in the Series?
This will be measured in terms of the number of balls batted to reach a hundred. Dead-heat rules apply.
Runs in 1st Over (2-Way)
Extra runs and penalty runs will be included. The over must be completed for bets to stand unless result already determined.
Reaching 100 points (Make a Century) (Yes/No)
To make a century, bets are for the whole match. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat will be settled as losers.
Top Batsman / Bowler (Both Teams)
Top batsman / bowler (both teams) bets are for the whole match. Bets placed on any player not in the starting 11 are void. Bets on players who are selected but do not bat / bowl will be settled as losers. Dead-heat rules apply.
Test Match Team Totals (2-Way)
For Test matches, the totals are settled on the1st Innings only. A minimum of 50 overs must be bowled, unless All Out or team declares. Otherwise, bets void, unless settlement of bets is already determined.
Fall of 1st Wicket in Match Over/Under Runs
The total innings runs scored by a team before the fall of the 1st wicket determines the result of the market. If a team declares or reaches their target, then the total amassed will be the result of the market.
Will There Be a Run Off 1st Ball of Match
Extras and penalty runs will be included. In the event of no play, bets will be void.
Opening Partnership Over/Under Innings Runs
Bets stand once 1 ball has been bowled in each team’s 1st innings. Bets are void if the innings is forfeited.
To Make a Fifty Yes/No in Either Innings
The whole match counts. Bets will stand after batsman has faced one ball or is given out before first ball is faced. Score counts if batsman is Not-Out including if innings is declared. All bets stand regardless of delays caused by rain or for any other reason.
To Save Follow On
For settlement purposes, this market will be determined by whether or not the team batting second reaches the ‘Follow On’ target, regardless of whether or not it is enforced. Both teams must complete their 1st Innings (including declarations) for bets to stand, otherwise bets will be void.
Two/Three/Four Day Matches
Match Betting
Unless a price is quoted for a tie, in case of a tie, bets will be void. If a match is abandoned due to outside interference, then bets will be made void. In the event of a tie Dead-Heat rules will apply.
Outside interference does not include weather events.
The result of a match is a tie when the scores are equal at the conclusion of game, but only if the last batting side has completed its innings (i.e. all innings are completed, or, in limited-overs cricket, the set number of overs has been played or play is d ended by weather or bad light).
Innings Runs
A minimum of 50 overs must be bowled unless All Out or team declares so. Otherwise, bets will be considered void, unless settlement of bets is already determined.
Top Team Batsman / Team Bowler
Only the first innings counts.
Bets placed on any player not in the starting 11 are void. Bets on players who are selected, but do not bat or do not bowl, will be settled as losers.
A minimum of 50 overs must be bowled unless All Out. Otherwise, bets are void.
In the event of two or more players ending on an equal number of wickets, the bowler with the least number of runs conceded will be deemed the winner.
First Innings Lead
Both teams must complete their first innings for bets to stand (including declarations). In the case of tie, Dead-Heat rules apply.
Runs at Fall of Next Wicket
The total run innings scored by a team before the fall of the specified wicket, determines the market’s result. If a team declares or reaches their target, then the total amassed will be the result of the market. In case of keep playing despite rain conditions, or any other factor, bets will be void, as the ability to reach previous offered quotes willbe removed. If settlement of bets can be determined, they will be settled accordingly. e.g. If a team leaves the field due to an intervention on a total of 135 then previous quotes equal to, or less than, this total will be settled. However, quotes higher than this will be void.
Over at Fall of Next Wicket
The over number in which the fall of the specified wicket occurs determines the result of the market. If a team declares or reaches their target, then the over number at that time will be the result of the market. For example, if a wicket falls after 46.2 overs, we settle on 47th over.
For betting purposes quotes using Under/Over Half Overs for example 10.5; the 0.5 represents the half, as opposed to specifying balls bowled in an over.
Bets will be void if the game takes place following the intervention of rain, or any other delay, as the ability to reach previous quotes offered will have been removed. If settlement of bets can be determined, they will be settled accordingly. e.g. If a team leaves the field due to an intervention during over 17, then previous quotes less than this total will be settled. However, quotes higher than this will be void.
Runs Off Delivery (Including Alternative Quotes)
For settlement purposes, all extras do not count as deliveries. For example, if an over starts: Wide – No Ball – Four, then the Four is deemed to be the 1st legal delivery of the over and be counted as 6 runs as to include the runs scored from the previous “extras”.
In-Play Runs in First ‘X’ Overs (including alternative quotes)
If the selected number of overs is not complete due to external factors, then bets will be void, unless settlement of bet is already determined.
If the natural length of the innings is less than the selected number of overs (e.g. a team is all out in less than the selected overs or reaches their target) then bets will stand.
Wickets Lost By ‘X’ Runs
Settlement is determined by the number of wickets lost by the time a specific score is reached. If a team declares or reaches their target, then the wickets lost at that time will be the result of the market.
Batsman Number of 4s
To determine the bet, these are all deliveries from which a batsman is accredited with exactly four runs (including All-run/Overthrows).
Bets will be void if the rain or any other delay intervenes in a way that the number of overs must be reduced by 5 or more scheduled overs than when the bets were placed, unless they have been already determined. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more schedule overs than when the bets were placed, unless they have been already determined. In matches of 10 or fewer overs, bets will be void if the innings are not completed, unless bets have been already determined.
Batsman Number of 6s
For settlement purposes, this is all deliveries from which a batsman is credited with exactly Six runs (including All-run/Overthrows).
Bets will be void if rain or any other delay results in the number of overs being reduced by 5 or more from that scheduled when the bets were struck, unless settlement of bets is already determined. Twenty20 Cup matches bets will be void if the number of overs is reduced by 3 or more from that scheduled when the bets were struck unless settlement of bets is already determined. In matches of 10 overs or less, bets will be void if the entire innings is not completed, unless settlement of bets is already determined.
Team Runs Handicap
Both teams must complete the relevant innings (including declarations) unless settlement is already determined; otherwise, bets are void.
Team Wickets Handicap
Both teams must complete the relevant innings (including declarations), unless settlement is already determined; otherwise, bets are void.
To Save Follow On
For settlement purposes this market will be determined by whether or not the team batting second reaches the ‘Follow On’ target, regardless of whether or not it is enforced. Both teams must complete their 1st Innings (including declarations) for bets to stand; otherwise, bets will be void.
Cricket World Cup
Total Tournament Runs / Total Tournament Wickets
For any game that is abandoned or reduced via Duckworth Lewis, only the total number of runs and wickets that were actually registered count.
Total Tournament Wides
If a bowler bowls a wide, all extra runs taken from the wide delivery count e.g. if it goes for 4 and is scored as 5 wides; for betting purposes, the delivery will count as 5 rather than 1 wide deliveries bowled.
Total Tournament Run Outs / Total Tournament Stumpings
For settlement purposes, the official total will stand regardless of any matches being abandoned or reduced in overs.
Team to Score Most Sixes / Player to Hit Most Sixes / Total Tournament Sixes
In order to determine the bet, all deliveries from which a batsman is credited with exactly six runs (including All-run/Overthrows) are taken into account. For settlement purposes, the official total will stand regardless of any matches being abandoned or reduced in overs. Dead-heat rules apply.
For the Player market specifically, batsmen must face at least one delivery; otherwise, bets are void.
Team with Highest Innings Score / Team with Lowest Innings Score
Dead-heat rules apply.
Team with Highest Opening Partnership / Team with Highest 1st 10 Overs Score
Dead-heat rules apply.
First Team Century
Should two players score a century in the same game, for settlement purposes, the winner shall be deemed the one who has reached their century first in terms of time. If no player scores a century, then bets will be void. Stakes will be refunded on any player who does not participate in the tournament.
First Team 5 Wicket Haul
Should two players take five wickets in the same game, for settlement purposes, the winner shall be deemed the one who has taken their fifth wicket first in terms of time. If no player takes five wickets, then bets will be void. Stakes will be returned on any player who does not participate in the tournament.
Fastest 100 Scored
This will be measured in terms of the number of balls faced to reach a hundred. Dead-heat rules apply.
Tournament Hat Trick
Bets settled as ‘Yes’, if a ‘hat-trick’ (deemed as when a bowler dismisses three batsmen with consecutive deliveries in the same match) is officially recorded during the tournament.
Player of the Tournament
Bets will be settled on the officially declared Player of the Tournament. Dead-heat rules apply.
Settlement of Wagers
Statistics given by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.